Final Project: Motion Graphics Reel

Due Date: May 5, 2011 - 6:30pm

Description:
Selecting from the projects you worked on in this class (or any other motion graphics work you've done) create a 45 second to 1 minute video to a soundtrack of your choice.

Don't use full-length pieces. It is better to select best moments from each project (3 sec - 10 sec) and splice them together. Exceptions can be made for work you are particularly proud of.

The animation within the clips you choose does not have to perfectly match the reel's soundtrack. However, you should try to time the beginning/end of the clips to the beat.

Your reel MUST have an intro AND end slide with your full name and contact info. Make sure it stays on screen long enough to be read.

Specs:
1280x720 @ 29.97 fps
Your quicktime MUST be compressed (h264 or mpeg4)

References:
www.robertpaynter.com
http://blanksight.net/

You can also browse freelancer reels here: http://www.mographwiki.net/Category:Freelancers

Project #7: Style Frames/Storyboard for "Ransom Note"

Due dates:
Style Frames and Storyboards: April 14, 2011
Animation: April 28, 2011 - end of class.

Ransom Note Animation:
The Ransom Note assignment will be a 30 second animation that expresses the contents of a ransom note using both text and images with a soundtrack of your choice. For this project you can use any/all techniques we have covered over the semester to express your creative vision. The only required technique is 3d layers/camera. 


Style Frames:
Create 2 - 3 frames using the design software of your choice (NOT After Effects) that will identify the visual style of your "Ransom Note" animation. The frames can illustrate specific frames from your storyboard or just an approximate brainstorm of what you would like to do. Make sure the style you choose is achievable in 1 - 2 weeks.

Storyboard:
Create 6 - 9 hand-drawn thumbnail sketches that illustrate the progression of your shots. Time the shots in your head (try using a stopwatch or counting in your head as you imagine the motion). Visualize working in 3d space and using cameras. Begin brainstorming the techniques you might implement. SCAN OR PHOTOGRAPH YOUR BOARDS FOR SUBMISSION.

Week 11: April 07, 2011

3D LAYERS

  • To manipulate a layer in 3d space, click inside the "3d" check-box of the layer (under the cube symbol).
  • When changing the Z-position of a layer, a negative value will bring an object closer to the "default camera" and a negative value will move it farther away.
  • Play with the appearance of your 3d layer using "Material Options" (effective when using lights)

CAMERA

  • Camera Settings:
    • Layer > New > Camera
    • A camera will affect only 3d layers
    • Use the camera tool ("c") to quickly manipulate the camera
    • For better camera control, work with 2 or more views (bottom of the "Composition" window) with each view set to a different angle. Note: only the "active camera" view will render.
  • Camera Animation–Transform attributes:
    • Always set keys to both Point of Interest and Position
      • Point of Interest: the direction in which the camera faces (the "bulls-eye" dot, best accessed from the top or side views)
      • Position: The actual location of the camera
    • Whenever possible, limit yourself to keying only the Point of Interest and the Position. Most camera moves can be achieved without using rotation attributes.
  • Camera Options:
    • Zoom: always use Position to get closer to or farther away from an object. Use zoom only for situations when Depth of Field is turned on and you want to preserve the blur levels of your background/foreground
    • Depth of Field: blurs objects based on their proximity to the camera. Depth of Field can result in unmanageable render time. In complex scenes, it is sometimes easier to fake it by manually applying the Blur effect (Effects > Blur and Sharpen) to individual layers
    • Focus Distance: sets the values for Depth of Field
    • Aperture: play with it to get different blur results
    • Blur Level: controls the strength of the DOF blur. Using a value greater than 100% can result in undesirable pixelation. 

LIGHTS

  • Layer > New > Light
  • Spot Light: offers better controls, similar to those of the camera (Position/Point of Interest)
  • Like cameras, lights will only affect 3d
  • Casting shadows:
    • on the light layer: light options > turn on "Casts Shadows"
    • on the object layer: material options > turn on "Accept Shadows"
    • control the shadow appearance on the light layer > light options
    • to cast shadows, the casting layer must be next to another 3d layer which has "Accepts Shadows" turned on (usually on by default).

Project #6: Video effects

Due Date: March 31, 2011

Animation: 
Select 20 seconds of video footage (can be more than one clip) and use After Effects effects to make it unrecognizable. Use your creative judgement to make it an interesting abstract piece rather than a pile of heavy effects. Set it to a soundtrack of your choice.

Specs: 1280x720 @ 29.97 fps


Week 10: March 31, 2011

EFFECTS–PART 2

  • Effects categories and noteworthy effects (continued)
    • Time effects
    • CC Force Motion Blur
    • CC Time Blend/CC Time Blend FX
    • CC Wide Time
    • Echo
    • Posterize Time
    • Time Displacement
    • Time Warp
  • Simulation
    • Explore the entire group
  • Generate
    • Ramp
    • Fill
    • CC Light Burst
    • CC Light Rays
    • CC Light Sweep
    • Stroke (see the next section)
STROKE EFFECT

  • To simulate handwriting, always use the Stroke Effect, NOT the Write-On effect (Effects > Generate > Stroke)
  • Using the stroke effect:
    • Create a solid black layer (Layers > New > Solids)
    • Use the pen-tool to trace the shape you want to reveal. You don't have to close the mask path. If you do close the mask path, make sure to set the mask to "none".
    • Create more masks for better timing control
    • Add Stroke effect to the layer
    • In the "Path" pulldown , chose a mask (you must create a new stroke effect for every mask you have)
    • Adjust stroke effect settings: 
      • color: always make it white
      • brush size: make it slightly thicker than the shape you are revealing but not thick enough to reveal undesired parts of the shape out of order
      • paint style: on original image
    • Animate by changing the values of "Start" or "End"
      • If you are animating multiple Stroke effects, set keyframes to the first one and duplicate (Command + D) in the "Effect Controls" window and change the "path" of each to correspond with the desired mask. When you duplicate a stroke effect, the keys are also duplicated.
TUTORIALS:
Stroke Effect:

http://layersmagazine.com/animated-handwriting-in-after-effects.html

Inspiration 03.17.11: Effects

PIC Agency: “Push” title sequence
http://vimeo.com/14434360

Ghost Town Media: Linkin Park music video
http://www.motiongraphics.it/2010/11/linkin-park-waiting-for-the-end/

Sarofsky: The Killing title sequence
http://www.sarofsky.com/#killing

Click3X (http://www.click3x.com/): music video for Solange's "I Decided"
http://www.click3x.com/#/our_work/music_videos/i_decided

Week 9: March 24, 2011

TRACK MATTES REVIEW

EFFECTS (PART 1)
  • To apply an effect to a layer, select the layer and go to Effects > "category" > "effect name"
  • Adjust your effect in the "Effect Controls" window (by default appears on the left side next to the "Project" window).
  • When you apply an effect, keep in mind that you can set keyframes to any effect control that has a "stop watch" symbol next to it.
  • Effect categories and noteworthy effects:
    • Color Correction
    • Blur and Sharpen
      • Gaussian Blur: use for general blurring
      • Unsharpen Mask: use to sharpen your image. For best results, create a luminance mask and apply sharpening to highlights only:
        • duplicate the image/footage three times
        • leave the bottom layer as is
        • set the layer second from the bottom on "Luma Matte" setting (the top layer will be used as the mask)
        • apply "Unsharpen Mask" to the layer second from the bottom. Thanks to the Luma Matte mask, the sharpening will only be visible in the lighter spots.
        • Control the amount of sharpened  highlights visible by applying "Curves" or "Levels" to the top (mask) layer and darkening/lightening it.
    • Stylize
      • Glow
    • Distort
      • Mesh Warp/Liquify: use for precise distortion of images/video over time
      • Offset: use to create an illusion of a very long, seamless moving texture
      • Optics Compensation: use it to create an illusion of 3d space/fish-eye lens effect
    • Transition
      • Linear Wipe: use as a more visually creative substitute to fade an image/footage on or off. Make sure to have the feathering set at a high value.
      • Gradient Wipe: use to fade an image/footage on or off based on the luminance values of itself or another layer in the comp (specify the luminance reference layer in the "Gradient Layer" pulldown.

Week 8: March 10, 2011

TRACK MASKS
  • alpha matte
    • create a mask based on the top layer's transparency
  • luma matte
    • create a mask based on the top layer's luminance (black and white values)
  • track mattes and nested comps
USING ORGANIC ELEMENTS
  • building a track mask transition using Ink or Smoke footage
    • luma matte vs alpha matte
    • use Curves or Levels (Effects > Color Correction > ...) to force perfect blacks/whites for luma-mattes
    • use Solid layers (Layer > New > Solid) to force full-frame black or white color (for luma mattes) or 100% matte opacity (for alpha mattes)
  • paint spatter
TUTORIALS:

Simple Track Mattes:

Ink Bleedng Effect in After Effects (creating a Luma Matte mask):

Splatter Effect:
http://www.videocopilot.net/tutorial/fun_with_ink/




    Inspiration 03.10.11: Blending Modes

    Johannes Nyholm: Dreams from the Woods
    http://www.youtube.com/watch?v=yedD4JsZyT0&feature=related
    * This is a traditional puppet piece that can serve as inspiration for the look and feel blending modes will help you achieve.

    Inspiration 03.10.11: Mixed Media

    Emanuel Cohen (Universite du Quebec a Montreal): “A Bout De Mots”
    http://vimeo.com/14434960*AE + negative scans

    Andrew S Allen (www.andrewsallen.com): The Thomas Beale Cipherhttp://vimeo.com/19115071

    Fran and Will Krause: Dog in a Burning Building
    http://www.youtube.com/watch?v=eYjli42Rxwk

    Edouard Sallier: The Replicants "User"

    Week 7: March 03, 2011

    TYPOGRAPHY: PART 3
    • text animators (continued) 
    • advanced settings 
      • based on 
      • shape 
      • randomize order/random seed 
    • text animator presets 
      • "Effects and Presets" window > Brows Presets (dropdown menu) 

    BLENDING MODES
    • blending mode types 
    • stencil/silhouette 
    • blending modes within nested comps: collapse transformations 









      Inspiration 03.10.11: Ink

      Danny Yount (Prologue Films): Sherlock Holmes title sequence
      http://www.artofthetitle.com/2010/01/21/sherlock-holmes/

      Troublemaker Studio: Machete title sequence
      http://www.artofthetitle.com/2011/02/28/machete/
      * scroll down for the making of cool masks.

      Project #5: Animated Song Lyrics

      Due date: March 10, 2011

      Animation: 
      Choose 20 seconds of a song and animate the lyrics. Make your type reflect the meaning of the words.

      Use both the manual and the text animator techniques. DO NOT use a text animation preset unless you modify it beyond recognition.


      Specs:
      - 20 seconds
      - 1280 x 720 @ 29.97 fps
      - h264 or mpeg4 compression; DO NOT hand in animation compression files: they are too big for me to upload.

      Student Work: Project #4

      A Ten Letter Word


      Theo B: http://vimeo.com/20355274
      Anna F: http://vimeo.com/20355183
      Makenzie J: http://vimeo.com/20357879
      Eunice J: http://vimeo.com/20610704
      Chris P: http://vimeo.com/20355089
      Sarah S: http://vimeo.com/20355224
      Christiana T: http://vimeo.com/20355108

      Week 6: Feb 24, 2011

      TYPE—PART 2
      • review: editable text from photoshop and illustrator
      • character and paragraph tools
      • animating text manually
        • create a text guide
        • animate back to front (set end keyframes first)
      • animating text paths
        • select the text layer
        • create a mask
        • use mask as path
      • using text animators
        • text attribute options
        • text animator envelopes
        • animating the offset: animator > range selector
        • advanced options: "based on" (characters, words, lines)

      Student Work: Project #2

      Geometric Shapes

      John B: http://vimeo.com/20319391
      Jacob B: http://vimeo.com/20328041
      Anna F: http://vimeo.com/20319857
      Nora G: http://vimeo.com/20317845
      Mike G: http://vimeo.com/20318526
      Chris P: http://vimeo.com/20315398
      Sarah S: http://vimeo.com/20317472

      Inspiration 02.17.11: Creative uses of masks

      You can use masks to create animations of morphing shapes. As you watch Jane Aaron's "Set in Motion", think of how you could animate mask paths on color solids to mimic the effect of the stop motion lines traveling across the environment.

      Jane Aaron - Set in Motion (1987)
      http://www.youtube.com/watch?v=0efertdbm2I


      Project #4: A Ten Letter Word

      Due date: February 24, 2011


      Animation:
      Select a 10 letter word (e.g. greasewood) and music of your choice. In 30 seconds, spell out the word letter by letter and then bring on the entire word. You can create letters using either After Effects or importing them from another program. 


      Note: Because of the time constraint, I would suggest for you to animate the 10 individual letters quickly and spend more time bringing in the full word.


      Specs:
      1280x720, square pixels, 29.97 fps, h264 compression

      Inspiration 02.17.11-03.03.11: Typography

      Interview with Kyle Cooper
      http://vimeo.com/9020112


      Non-Digital/Natural Materials:
      Jesse Zanzinger: Refraction—The Alphabet
      http://vimeo.com/17509873
      Ed Aclerman and Collin Morton: Primiti Too Taa
      http://www.youtube.com/watch?v=KcrTzPAUqic&feature=youtube_gdata_player


      Telling a Story:
      Matthew Rogers: Stephen Fry Kinetic Typography—Language
      http://vimeo.com/15412319
      Curious Pictures: Nike—The Girl Effect
      http://www.vimeo.com/13554052

      Complex Type Animation:
      Sebastian Lange: Flickermood 2.0
      http://vimeo.com/3302330
      Sehsucht: Mercedes-Benz Bas Child
      http://vimeo.com/7522026

      Visit these sites for good text animation references:
      The Art of the Title Sequence:
      http://www.artofthetitle.com/
      Forget the Film, Watch the Titles:
      http://www.watchthetitles.com/
      IFC: 50 best title sequences of all tiems
      http://www.ifc.com/news/2011/02/the-50-greatest-opening-title.php?page=11Passion Pictures (typography):
      http://www.passion-pictures.com/flash.html#page=k11